OpenGL Insights book web page has gone live and is available for preorders.
We have contributed two chapters to it, Laco "Angrypig" Hrabcak co-wrote the Asynchronous Buffer Transfers chapter (together with Arnaud Masserann), and I wrote In-Game Video Capture with Real-Time Texture Compression chapter there.
Laco's chapter has been also made available online as one of the sample chapters.
1 comment:
Awesome, I love a good murder mystery.
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